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Dondheim Dungeon
Dondheim dungeons
Deep within the mazes of the dungeon

Notes

Unique item Holy Armor

Number of tiers

6

Total Rooms

120

Total Chests

30

Total Monsters

0-30

Legend(s)

Centaur, Minotaur

"Beware! Evil dwells beneath. Step carefully adventurer!"

Description[]

Inside the city of Dondheim, past the Valhallas Entrance shop, up through the war room and exit trough the right lies this, the Dungeons of Dondheim. Home of the Centaur as well as finally the Minotaur legends, this can prove to be quite the difficult challenge.

Monster types include Ogre Mages, Orc Witchdoctors, Orc Warriors, Faces, Dragons, Bone Giant , Ogres, Gretchins, Gretchin Warriors and Fire Elementals.

Items found in chests include Blue Potions, Traps, Ring of Defence, Book of Ka and Holy Armor.


Level Summary[]

Levels
Lvl\Info Rooms Need Key Width Height Chests Monsters / Room Crack Change Tileset
Heim-1 20 Yes 40 40 5 2 to 5 30% Brown
Heim-2 20 Yes 40 40 5 2 to 5 30% Blue
Heim-3 20 Yes 40 40 5 2 to 5 30% Red
Heim-4 20 Yes 40 40 5 2 to 5 30% Green
Heim-5 20 Yes 40 40 5 1 to 5 30% Blue
Heim-6 20 Yes 40 40 5 2 to 5 30% Green


Level 1[]

Notes: None.

Trap change: 1/16

Chest Items: 1 to 3

Chest items/change: 10-50 GP (50%), Blue Potion (1%), 1-5 Traps (1%), Spiked Shield (only found in gold chests)

Monsters/change: Ogres (50%), Orc Witchdoctors (50%)

Legend: None


Level 2[]

Notes: None

Trap change: 1/16

Chest Items: 1 to 3

Chest items/change: 10-50 GP (50%), Blue Potion (1%), 1-5 Traps (1%)

Monsters/change: Ogre Mages (50%), Orc Warriors (50%)

Legend: None


Level 3[]

Notes: The 500% chance of gold in chests reduces the chance of finding holy armor significantly. Beware of Centaur.

Trap change: 1/16

Chest Items: 1 to 3

Chest items/change: 10-50 GP (500%), Blue Potion (20%), 1-5 Traps (20%), Holy Armor (1%)

Monsters/change: Orc Warriors (50%), Facas (50%)

Legend: Centaur


Level 4[]

Notes: None

Trap change: 1/16

Chest Items: 1 to 3

Chest items/change: 10-50 GP (50%), Blue Potion (1%), 1-5 Traps (1%)

Monsters/change: Facas (33.3%), Ogre Mages (33.3%), Dragons (33.3%)

Legend: None


Level 5[]

Notes: None

Trap change: 1/16

Chest Items: 1 to 3

Chest items/change: 20-70 GP (50%), Blue Potion (5%), 1-5 Traps (5%), Book of Ka (1%)

Monsters/change: Gretchins (40%), Gretchin Warriors (40%), Fire Elementals (20%)

Legend: None


Level 6[]

Notes: Final tier of the dungeon. Guarded by Minotaur .

Trap change: 1/16

Chest Items: 1 to 3

Chest items/change: 20-50 GP (50%), Blue Potion (10%), 1-5 Traps (10%), Ring of Defence (1%)

Monsters/change: Ogres (33.3%), Ogre Mages (33.3%), Bone Giants (33.3%)

Legend: Minotaur

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